EXPERIENTIAL / BRANDING / SPONSORSHIP / EVENTS / ACCESS / TECHNOLOGY
ROLE — EXPERIENCE DESIGN DIRECTOR
SUPER BOWL 51
CHALLENGE:
Give football fans the ultimate access at Super Bowl LIVE by creating a space featuring everything from retail, service, prize-winning and even NFL player appearances.
IDEA:
We created the largest (2-Tier) retail activation the week prior and leading into Super Bowl 51 at Houston's "Super Bowl Live".
WE DELIVERED:
Fan Access // Player Experiences // Brand Presence + Visuals // Large Scale Footprints // Virtual Reality
AWARDS:
Clio Sports Silver in Sponsorships & Events/Experiential //
2017 Project Isaac Gold in Sports Marketing Innovation
THE FOOTPRINT
We created a 2-tier space featuring everything from charging to NFL player appearances. The space also served as a retail hub for guests who were looking to switch services or buy a new phone.
VIRTUAL GRIDIRON
The first first-ever head-to-head virtual reality football game. The experience was meticulously designed, using former NFL and college players filmed in a real NFL stadium. Fans were immersed in an authentic NFL experience as they stepped into a real stadium and lined up across the field from each other—one on offense, one on defense.
After choosing a play pulled right from NFL playbooks, fans got to see, feel and hear the action as if they were there. And they loved every second.
TEAM
Omid Farhang (Chief Creative Officer) // Joe Kantrowitz (Creative Director) // David Chamberlain (Executive Experience Director) // Aaron Alamo (Creative Director) // Ralph Calderon (Creative Director) // Michael Costa (Senior Art Director) // Oscar Ma (Art Director) // Gregory Weber (Senior Copywriter) // Valerie Schwartz (Art Director) // Shanan McKeaney (Art Director) // Paul Boupha (Copywriter) // Craig Seyboth (Copywriter)